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These weapons are used as AA Guns (Anti-aircraft guns) and can be consider the best solution to teach aircrafts how to stay on the ground by many players. Two types of fixed weapons are available in the game, which can be found in the multiplayer maps.
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They require your full attention at all times.
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Some vehicles accept more then one player inside, allowing other players to defend the vehicle while the driver concentrates to control it. Like Battlefield, Codename Eagle introduces some vehicles to be used during the battles, such as aircrafts, zeppelins, boats, and more. Knife / Pistol / Shotgun / Sniper / Machine Gun / Granade / Dynamite / Bazooka / Gas Weapon / Flamethrower Gun ammunition can be used as ammunition for pistols, shotguns, machine guns and snipers bombs for flamethrowers, grenade, bazooka, dynamite and gas can as ammo for gas weapons. There are three types of ammunition: gun ammo, bombs and gas. Some weapons are available at spawn, while others need to be found on the map. The game contains 10 different types of weapons that follow the WW1 style design. See more information about Codename Eagle at Codename Eagle Nation ( ) Thus, Codename Eagle multiplayer remains a unique and top-tier multiplayer experience - even today.
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The Battlefield series took things in a quasi-realistic direction, moving away from the pure arcade-style silliness. This made for an extremely entertaining multiplayer experience that was as much funny as it was fun - an experience that was never replicated to this day. The original Refractor engine was much more arcade-style in terms of its physics, which gave Codename Eagle its signature elements such as "wing walking" while flying bomber planes and other goofy antics. Battlefield: 1942 was then developed using an updated version of Codename Eagle's Refractor engine, Refractor 2. A precursor to the Battlefield series, it was originally released in 1999 by Refraction Games, a studio that was purchased by DICE shortly after Codename Eagle's release. The Refractor Engine, a production of Refraction Studios, was improved to provide the basis of Battlefield: 1942, released in September 2002.Codename Eagle is an open-world multiplayer first person shooter with drivable land, air and sea vehicles. Even before the merger, DICE was already busy drawing up the sketch for the new game, learning from the experience of the development of Codename: Eagle. The developer of Codename Eagle, the Sweden-based Refraction Studios, would later merge with another Sweden-based studio, Digital Illusions CE in 2000 shortly after the release of Codename Eagle. This included the free use of vehicles, ranging from small jeeps to tanks to large zepplin airships, in the multiplayer, as well as fairly large and open maps for its time. MultiplayerĬodename Eagle's online can be played in any of the three modes.Ĭodename Eagle had several features which would later become well-known and popular hallmarks of Battlefield 1942. Codename Eagle is a first-person shooter that tells a different story, one in which the first World War never happened and the Germans just managed to remain calm up until 1917. The game is set in an alternate timeline in 1917, World War I has not happened and Germany have yet to become involved with the other world powers. The goal is to uncover the Tsar's plans for Europe, using whatever means to demolish the Russian war machine from within who are threatening to take control of Europe. You take control of an operative of the secret organization "Shadow Command" known as Red.